RPG Battle Engine for Ren'Py

in Programming, Videogames, VNs

This project is intended as a drop-in battle engine for the Ren'Py visual novel engine. Several people have been making RPG-esque games in Ren'Py, and a lot more have been asking for help with adding battles to their games, and the purpose of this project is to provide an engine that is flexible and modular enough to be easily customisable to suit many different types of game.

As seen above, the engine can support isometric grid turn-based battles like those seen in many SRPGs; it can also support face-to-face battles such as those seen in many JRPGs, battles over custom-laid paths and hex-grid battles, either in a turn-based or 'active'-style system.

Theme Originally by, hacked around by Jake, textures from